

To do this, the Traveller makes a Leadership check. “ The Traveller can pass orders, commands and suggestions to comrades fighting on the same side. Rallying Shaken Troops: Difficult (10+) Leadership check (1D seconds, SOC).” Shouting an Order: Average (8+) Leadership check (1D seconds, SOC). A Traveller may make a Leadership action in combat, as detailed on page 72. “The Leadership skill is for directing, inspiring and rallying allies and comrades. Matt Sprange: Depends what the player is doing – if they are just shouting a lot (typical Traveller leadership style), then no.” Does a Leadership roll in combat require a significant action? Searching the Mongoose forums, I found some rulings from Matthew Sprange of Mongoose Publishing based on questions posted by a user named ‘Stumondo’. Having run or played in three different Mongoose Traveller 2nd Edition games in the last week, I’ve noted a few areas where I feel rules clarifications or house rules are important. Leviathan: Campaign Overview & House Rules.

The Taurus Reach and Starbase 47 (Vanguard).
